Nara
Village: Konoha
Clan Information : Clan from Iwa Village is known for its ability to manipulate their shadow. Utilizing this ability the clan member can attach their shadow to the shadow of another individual, and then take control of the user. Resulting in the affected person replicating or shadowing the exact movements in mirror form of the clan member.
Clan History: The Nara have traditionally been loyal members of Konoha. They have some repute in medicines.
Clan Members :
Clan Jutsu's
Name: Kage Mane no Jutsu: Shadow Imitation Technique
Class: Ninjutsu (Bloodline)
Rank: C
Element: --
Stat Requirements: --
Pre-requisites: 2 Skill Points in Ninjutsu, 2 Skill Points in Bloodline
Range: Close (0-5)m, Mid (5-10)m
Type: Supplementary
Description: Kage Mane no Jutsu is a Ninjutsu technique developed by the Nara clan. It's original purpose was as a skill to help delay any pursuers. After forming the needed hand seals, the clan member is able to manipulate their shadow along any surface. By using other nearby shadows they can further extend the reach of their shadow, however they are limited to the surface area of the original cast shadow. Once the clan members shadow reaches the target shadow, it will attach itself. While attached the target will be frozen, only able to replicate in mirror form the actions of the clan member. If the clan member is low on chakra, the Kage Mane will falter and the shadow will return to its normal form. Can only be used for a number of posts equal to your stamina/2, But when used against someone with greater chakra, that person can over power it or reduce the amount of posts the Nara clan member can use his shadow for. If the difference in stamina between theperson caught divided by 2 rounded up to the nearest number determines the number that the posts the Nara user can use there shadow bind for. e.g. someone with 50 stamina is caught in a shadow bind by someone with 20 stamina, normally they have 30/2 = 15 posts to use the shadow bind, and if used on someone with 40 stamina the difference in stamina is 50-40 = 10/2 = 5, so amount of posts shadow bind can be used for decreases by 23 posts to 2 posts the person can be held for. This also applies to every other shadow binding type technique that involves tying down someone.
Name: Kage Kubi Shibari
Class: Ninjutsu (Bloodline)
Rank: C
Element: --
Stat Requirements: --
Pre-requisites: 2 Skill Points in Ninjutsu, 2 Skill Points in Bloodline, Kage Mane no Jutsu
Range: Close (0-5)m, Mid (5-10)m
Type: Attack
Description: Kage Kubi Shibari no Jutsu is a Ninjutsu technique developed by the Nara clan. To perform the technique the clan member will first bind their target using the Kage Mane no Jutsu technique. Once the target can no longer move, they form the needed hand seal to initiate this technique. The clan member uses their shadow to form a hand which will creep up their opponents body to their neck. Once the hand reaches the neck, it will constrict in such a manner so as to strangle the opponent. However, the clan member will need to be careful. If their target has a lot of chakra, they can turn back the shadow hand and prevent it from binding their neck. Overpowering explained in Kage Mane no jutsu applies for this.
Name: Kage Nui - Shadow Sewing
Class: Ninjutsu (Bloodline)
Rank: B
Element: --
Stat Requirements: --
Pre-requisites: 3 Skill Points in Ninjutsu, 3 Skill Points in Bloodline, Kage Mane no Jutsu
Range: Close (0-5)m, Mid (5-10)m
Type: Attack
Description: Ninpou: Kage Nui is a Ninjutsu technique developed by the Nara clan. To perform the technique Shikamaru will first form the needed handseal to extend his shadow. Shikamaru will then change the handseal to cause the shadow to emerge from the ground in tendrils. The tendrils can extend and whip about and are strong enough to pierce nearby targets. Length of Use depends on Kage Mane no jutsu
Name: Kage Mane Shuriken no Jutsu - Shadow Imitation Shuriken Technique
Class: Ninjutsu (Bloodline)
Rank: B
Element: --
Stat Requirements: --
Pre-requisites: 3 Skill Points in Ninjutsu, 3 Skill Points in Bloodline, Kage Mane no Jutsu
Range: Close (0-5)m
Type: Supplementary
Description: Kage Mane Shuriken no Jutsu is a Ninjutsu technique developed by the Nara Shikamaru. Using Asuma's knives, Shikamaru can imbue his shadow chakra to create “pins†to stick his opponent in place. These knives absorb the chakra nature of the user and give off the nature's effect. In this case, the knives take on the Nara clan's shadow binding properties. By implanting the shadow chakra enhanced blade into the shadow of his target, they will be frozen in place; just as if they were caught in one of the clan members extended shadow bindings. The Nara is still free to use there other shadow binding techniques without losing there original number of posts to use shadow binding, with using this technique only costing two posts from the posts the Nara can use Kage Mane no Jutsu. Overpowering explained under Kage Mane no jutsu applies for this.
Name: Kage Yose no Jutsu - Shadow Gathering Technique
Class: Ninjutsu (Bloodline)
Rank: A
Element: --
Stat Requirements: --
Pre-requisites: 4 Skill Points in Ninjutsu, 4 Skill Points in Bloodline, Kage Mane no Jutsu, Explosive Tags
Range: Close (0-5)m
Type: Supplementary
Description: Kage Yose no Jutsu is a Ninjutsu technique developed by the Nara clan. This technique uses the Kage Nui threads to extend from a Kage Kubi Shibari bound on the body. These threads can then pull an object back towards the one bound. In this case, the shadow thread was used to pull in wire and explosive tags which were surrounding the target. The Kage Nui then sewed the wire into the target, binding them with the wire and lacing them with explosive tags.
Non-Canon Jutsu
Name: Shadow Grappling Hook
Class: Ninjutsu (Bloodline)
Rank: C
Element: --
Stat Requirements: --
Pre-requisites: 2 Skill Points in Ninjutsu, 2 Skill Points in Bloodline, Kage Mane no Jutsu, Shadow Tattoo
Range: Mid (5-10)m
Type: Supplementary
Description: Activating the Shadow Tattoo, the tattoo will crawl to the user's wrist. When she flicks her wrist, the shadow will extend from her wrist like a whip. Often will be used in attempts to ensnare an object, but the distance is limited to ten meters. A large flash of light (such as a flashbang), also, will disrupt the shadow and cause it to recoil.
Name: Shadow Henchmen Technique
Class: Ninjutsu (Bloodline)
Rank: C
Element: --
Stat Requirements: --
Pre-requisites: 2 Skill Points in Ninjutsu, 2 Skill Points in Bloodline, Kage Mane no Jutsu
Range: Mid (5-10)m
Type: Supplementary
Description: Taking advantage of the surrounding shadows, the user will be able to form ten or so “clones” rather easily. They aren't exactly clones, but:
http://www.kh2.co.uk/assets/kh…..rk/047.jpg
They are relatively weak and disperse when hit once. The only advantage they have is strength in numbers, really. They can't use jutsu, either.
Name: Shadow Detachment
Class: Ninjutsu (Bloodline)
Rank: C
Element: --
Stat Requirements: --
Pre-requisites: 2 Skill Points in Ninjutsu, 2 Skill Points in Bloodline, Kage Mane no Jutsu
Range: --
Type: Supplementary
Description: After forming ten handsigns, the user will slide his/her hands across the base of his/her shadow—the basis of the Shadow Stealing Technique. The shadow is, in this way, released from the user. Although the user can't use shadow jutsu without it (although they are still capable of using jutsu dealing with the Shadow Tattoo,) the shadow can move on its own accord across the ground. Unable to deal damage and whatnot, the jutsu is only really used in conjunction with Shadow Gazing. See "Shadow Gazing."
Name: Tunneling Shadow Mole
Class: Ninjutsu (Bloodline)
Rank: C
Element: Earth
Stat Requirements: --
Pre-requisites: 2 Skill Points in Ninjutsu, 2 Skill Points in Bloodline, Kage Mane no Jutsu
Range: --
Type: Supplementary
Description: Forming ten handsigns, the user's shadow will drill a hole into the ground. Capable of digging tunnels under the battlefield, but user can't use their shadow.
Name: Shadow Puppetry
Class: Ninjutsu (Bloodline)
Rank: B
Element: --
Stat Requirements: --
Pre-requisites: 2 Skill Points in Ninjutsu, 2 Skill Points in Bloodline, 2 Skill Points in Puppets, Kage Mane no Jutsu
Range: Close (0-5m)
Type: Supplementary
Description: A variation of the puppetry technique, the user will be able to control the said puppet by using its shadow. While only one puppet may be controlled in this manner, it leaves the user free to form handsigns to perform other jutsu. However, the user cannot use shadow jutsu. Range is, as stated in the range, 10 meters.
Name: Strike of the Shadow Dragon
Class: Ninjutsu (Bloodline)
Rank: B
Element: --
Stat Requirements: --
Pre-requisites: 3 Skill Points in Ninjutsu, 3 Skill Points in Bloodline, Shadow Tattoo, Shadow Grappling Hook Kage Mane no Jutsu
Range: Mid (5-10m)
Type: Attack
Description: An upgrade of the Shadow Grappling Hook, the user will start by activating the Shadow Tattoo and moving it to his/her arm. After forming the necessary handsigns, about fifteen, the tattoo will wind down the user's arm. By the time it reaches the wrist, it will have assumed the form of a dragon.
A linear attack, when released, the dragon will surge forward from the user's wrist. If it makes contact with the enemy, it's teeth will sink into the target's flesh, causing damage in that regard. However, if it misses, the user suffers two turns of recoil, being unable to perform any other jutsu utilizing the tattoo.
The attack can also be disrupted by a flash-bang or bright light.
Name: Shadow Runner
Class: Ninjutsu (Bloodline)
Rank: B
Element: --
Stat Requirements: --
Pre-requisites: 3 Skill Points in Ninjutsu, 3 Skill Points in Bloodline, Kage Mane no Jutsu
Range: --
Type: Supplementary
Description: Forming the desired handsigns, the user literally sinks into his/her own shadow on the ground. This does not mean that the user is invulnerable; getting hit, in this form, means getting damaged. However, it can be used as a means of camouflage with other shadows in the area. When not in an area bathed in shadow, however, the user is clearly visible.
Name: Shadow Wings
Class: Ninjutsu (Bloodline)
Rank: B
Element: --
Stat Requirements: --
Pre-requisites: 3 Skill Points in Ninjutsu, 3 Skill Points in Bloodline, Kage Mane no Jutsu, Shadow Tattoo
Range: --
Type: Supplementary
Description: Activating the shadow tattoo, it will relocate to the user's back, spreading into a pair of dark wings. The user is capable of taking flight for stamina/6 posts. Obviously, in flight, they can't really use other shadow jutsu.
Name: Caught-by-the-Shadow Mole Technique
Class: Ninjutsu (Bloodline)
Rank: B
Element: Earth
Stat Requirements: --
Pre-requisites: 3 Skill Points in Ninjutsu, 3 Skill Points in Bloodline, Kage Mane no Jutsu, Tunneling Shadow Mole Technique
Range: Mid (5-10m)
Type: Attack
Description: After using the Tunneling Shadow Mole Technique, the user will first navigate the shadow underneath that target using the technique. Once the shadow is below the target, the user will form ten handsigns. With this, the shadow will come bursting out of the ground, grabbing the victim by his ankles.
Name: Eaten-by-the-Shadow-Mole Technique
Class: Ninjutsu (Bloodline)
Rank: B
Element: Earth
Stat Requirements: --
Pre-requisites: 3 Skill Points in Ninjutsu, 3 Skill Points in Bloodline, Kage Mane no Jutsu, Tunneling Shadow Mole
Range: Mid (5-10m)
Type: Supplementary
Description: Requires the previous use of the Tunneling Shadow Mole jutsu. Forming a handsign, the user will cause the shadow to emerge from the ground, rapidly wrapping around the user and pulling them down into the tunnels. Mostly used to dodge an attack.
Name: Shadow Tattoo
Class: Ninjutsu/Fuuinjutsu (Bloodline)
Rank: B
Element: --
Stat Requirements: --
Pre-requisites: 3 Skill Points in Ninjutsu, 3 Skill Points in Bloodline, Kage Mane no Jutsu
Range: Mid (5-10m)
Type: Supplementary
Description: Learning and using this jutsu seals shadows to the user, typically on his or her back. The shadow is capable of moving across the body and is necessary for some jutsu (only one justu at a time, however.)
Name: Shadow Tattoo: Shadow Lance
Class: Ninjutsu (Bloodline)
Rank: B
Element: --
Stat Requirements: --
Pre-requisites: 3 Skill Points in Ninjutsu, 3 Skill Points in Bloodline, Kage Mane no Jutsu, Shadow Tattoo, Shadow Grappling Hook
Range: Mid (5-10m)
Type: Attack
Description: Retaining the basic qualities of the Shadow Grappling Hook, the user will flick his/her wrist, causing the shadow to extend linearly from their wrist. Has the ability to penetrate C-rank defenses and is quick to recoil. If it hits a human, damage caused is like that from a lance.
Name: Shadow Tattoo: Shadow Drill
Class: Ninjutsu (Bloodline)
Rank: A
Element: --
Stat Requirements: --
Pre-requisites: 4 Skill Points in Ninjutsu, 4 Skill Points in Bloodline, Kage Mane no Jutsu, Shadow Tattoo, Shadow Lance
Range: Mid (5-10m)
Type: Attack
Description: he Shadow Drill retains the basic execution of the Shadow Lance; the user flicks his wrist. However, using their chakra to add a spin to the attack, the lance becomes a drill. Has the ability to penetrate B-rank defenses and go deeper into human flesh than the original.
Name: Shadow Mark
Class: Ninjutsu/ Fuuinjutsu (Bloodline)
Rank: A
Element: --
Stat Requirements: --
Pre-requisites: 4 Skill Points in Ninjutsu, 4 Skill Points in Bloodline, Kage Mane no Jutsu, Shadow Tattoo, Neck-Binding Technique
Range: Mid (5-10m)
Type: Supplementary
Description: Utilizing knowledge adapted from three techniques, the user will start by catching the opponent in a regular Kage Mane. If this is accomplished, the, to perform this jutsu, the user will weave thirty handsigns, causing a hand to wind up to the user's neck. Like the original Neck Binding Technique, the jutsu can be resisted by targets with 10+ more stamina than the user. If successful, the hand will plant a yin-yang mark on the target's neck. This seal is very harmless to the victim. However, because it contains the user's chakra, when the target comes within thirty meters of the user, said user's Shadow Tattoo will burn. The burning is universal for all recipients of the technique and does not allow the user to distinguish the identity of the person, although the number of people may be determined.
Name: Shadow Possession
Class: Ninjutsu (Bloodline)
Rank: S
Element: --
Stat Requirements: --
Pre-requisites: 5 Skill Points in Ninjutsu, 5 Skill Points in Bloodline, Kage Mane no Jutsu, Shadow Tattoo
Range: Mid (5-10m)
Type: Supplementary
Description: Forming several seals, the user's Shadow Tattoo will crawl onto her forehead and glow. From there, the shadow will rapidly expand until it completely covers the user's body. A type of berserker mode, the user's Intel will drop to 10 (unless it wasn't even high enough to drop in the first place) and the ability to use non-bloodline jutsu. For this cost, the user will be able to use shadow jutsu without the use of handsigns with little chakra toll. The toll, however, comes with a five-turn limit with this form; on the fifth turn, the user has an auto knock-out. Normal rules of damage apply.